![]() More than half of the total Dota 2 hours watched is esports content. While StarCraft II doesn’t consistently feature in this ranking, it does share a big crossover with the players of the other franchises.Ĭompared to the consumer content, Dota 2, Counter-Strike: Global Offensive, and StarCraft II generate a lot of esports hours. Four out of the five titles have been in our Top 20 Core PC Game Ranking for at least half a year now, where only Dota 2 dipped under the top 10 (# 11 in July 2015). Not so surprising considering our PC Games Market Monitor shows these are also the games that are being played most often. The games that generate the most hours watched on Twitch and form a steady top 5 are League of Legends, Dota 2, Counter-Strike: Global Offensive, Hearthstone, and StarCraft II. In the second half of last year, Twitch generated 2,230 million viewing hours from its top 100 games, where 21.3% was esports content. With more titles and genres heading in to esports, it will be interesting to see if this split evens out. Consumers watched a combined 47.3M hours of Strategy esports content in the last six months of 2015. These streams include Age of Empire II: The Conquerors, and the big players, StarCraft II and Hearthstone. Still, 10% of hours watched went to streams in the strategy genre. This is an impressive 85% of the total esports hours watched. Combined with Shooters (primarily Valve’s Counterstrike: Global Offensive), the two genres racked up 406.7 million hours of watched esports content in the second half of last year. ![]() MOBA’S AND SHOOTERS TAKE 85% OF ESPORTS HOURS WATCHED ON TWITCHĪs it stands, MOBA’s account for 58% of the total esports hours watched on Twitch, of which most hours come from Riot’s League of Legends and Valve’s Dota 2. The latter also received a multi-million dollar investment from Twitch itself. The latest of these partnerships include Psyonix’s Rocket League and Super Evil MegaCorp’s mobile MOBA Vainglory. The importance of esports for Twitch is reflected in its continued partnerships with publishers who are growing their franchises as esports titles. An analysis of viewing hours per franchise reveals that the share of esports content compared to game content streamed by consumers varies widely from 12.7% for Hearthstone to 51.9% for Dota 2. This sums up to 475.5 million hours of esports content watched across all esports franchises, an average of over 79 million hours a month. ![]() According to the Newzoo Twitch Tracker, 21.3% of all hours watched on Twitch from July to December 2015 was esports content. While it is often said that Twitch was the true accelerator of the growth of esports in the West, it is sometimes overlooked how, conversely, esports has helped Twitch grow to the massive live video platform it is today.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |